For a year or two I’ve been able to render animations in Blender quickly using the EEVEE render engine. The cycles engine used to take all night just for a few minutes of video and much longer if one wanted to eliminate things like fireflies. Okay one could turn off caustics and random sample the frame but it was still far from quick. EEVEE is not a ray trace engine and basically fakes everything but it does work in real time or near enough. I noticed there is an ADD-ON called SSGI (Screen Space Global Illumination)…..Come on wake up at the back this is important.This is a simple scene
