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BLUNDERING. (14/12/15)

Yesterday was exceptional, freezing cold, windless and sunny. We had a good three hour walk and then decided to have a few hours 3D modelling or blundering about in Blender. I thought of a way to get particles out of just the points on the star and not the centre vertices as well but then decided to use light instead. I modelled the star like this then cut the tips off. I can’t get a clean cut as you can see but I then decided to experiment with a sphere as that would be easier to model. I’ll have another go at the star later on. I have almost decided not to use the tree but to pop the te

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